If they decide to do some sort of totally wild new game mode that’s somehow more demanding than the entirety of the campaign which already manages to do a bunch of asset streaming and a large open world on the base console, they could make that mode exclusive to certain hardware if they really didn’t feel like supporting the base console and it was truly holding them back. 343 didnt need saving, they had a legit story they couldve stuck with. Halo 343 343 Industries, while admittedly being very transparent about the challenges they’ve faced and what they need to do next in a video yesterday, announced that season 3 of Halo Infinite. When they build updates and deploy, they just keep the Xbox One compatibility flag on in the compile and the package gets built, it’s not like they have to do anything special. Im in awe of how badly 343 Industries fucked up the Master Chief Collection, still damaged five years later. The game asset files are shared across the platforms, so they’re not making anything new specifically for the Xbox One. Not to mention the fact that the game runs on PC and scales across all sorts of different hardware from low end (PCs with hard drives and no SSD and computing power below Series S) to high end.Ĭontinuing to support the base Xbox One doesn’t really require any extra effort. Here is how 343 can fix that An open letter to 343 Late Night Gaming 187K subscribers Join Subscribe 7.7K 88K views 1 year ago Halo. 343 Industries has acknowledged that they bungled the story with Halo 5: Guardians. ![]() It’s done, the game is already there, the settings are already configured. Halo Infinite is not a complete Halo game. when 343 started working on halo, they felt that they needed to add new things ie advanced movement, sprint, whatever the fuck halo 4s multiplayer was, etc. The engine is already running on the console. 343 fucked up, but so did all you guys wanting them to release an unfinished product.
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